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Devlog
New Update - v.0.84
May 01, 2025
by
Loyal Mussy
Made a bunch of changes today to try to steer the ship a little more in the right direction when it comes to puzzle clarity. Added a slight tinge of blue when the spirit is close as another indicator,...
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Demo V0.83 release - New features, streamlined tutorial.
April 23, 2025
by
Loyal Mussy
New demo, v0.83 is now up! I took a bunch of advice from some streamers that played the game and used it to completely revamp the tutorial and introduce some new game mechanics, which should hopefully...
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New demo update - v0.81
April 14, 2025
by
Loyal Mussy
Fixed a couple of bugs in relation to the menus and the tutorial...
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Update v0.6
April 02, 2025
by
Loyal Mussy
Added version 0.6 today after some feedback from a YouTube video. Didn't realize the tutorial was a bit lacking and potentially misleading, so tried to clear some of that up!...
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Quick update v0.05
April 01, 2025
by
Loyal Mussy
Updated to fix the tutorial and make it clearer from the beginning. It is now progressive as you play through the round and no longer dumps all of the information on your at once at the beginning...
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Peek v. 0.04 released.
March 31, 2025
by
Loyal Mussy
Wouldn't you know it? Not 15 minutes after releasing version 0.02, I discovered a graphical bug that I haven't encountered a single time since starting this game in November. A re-bake of occlusion cu...
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Peek 0.02 Released
March 28, 2025
by
Loyal Mussy
Posted an updated build which addressed many bugs and technical issues with the puzzle itself. Also reduced the file size by over half! Compress your textures, folks!...
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Peek Beta Release
March 13, 2025
by
Loyal Mussy
#beta
Hello all, The Peek public beta has finally been released! I realize I am now at a stage of development where I need feedback and some eyeballs that aren't mine on the project to see how it's going! M...
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